The Film World Meets In France: Why The Lumière Summit Could Change Everything
France and South Korea gather the global screen industry in Saint-Paul-de-Vence to confront the crisis in theaters, financing and attention.
France and South Korea gather the global screen industry in Saint-Paul-de-Vence to confront the crisis in theaters, financing and attention.
London is launching a Creative Trade Forum in Edinburgh to help film, music, video games, design and the arts conquer new markets. Behind cultural prestige, the United Kingdom is embracing an industrial ambition: turning ideas into exports.
Ahead of gamescom 2026, Xbox and Sega have already detailed massive Cologne programs. Behind the demos and trailers, the fair is becoming a commercial laboratory for the global gaming industry.
One week before Opening Night Live, gamescom 2026 is becoming a strategic test for platforms, studios and brands trying to win players back.
On the eve of release, The Sinking City 2 is more than another horror title. Frogwares is launching a survival game shaped by pressure, independence and cultural resilience.
Between U.S. Senate scrutiny, age checks and financial guidance under pressure, Roblox is no longer just a gaming platform. It has become a live test for the attention economy around minors.
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